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	<title>Comments on: The Experimental Gameplay Project</title>
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	<description>Intelligent discussion of video games</description>
	<pubDate>Tue, 06 Jan 2009 02:09:35 +0000</pubDate>
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		<title>By: Korey</title>
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		<dc:creator>Korey</dc:creator>
		<pubDate>Sat, 22 Mar 2008 08:59:19 +0000</pubDate>
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		<description>It does seem to be really rare to see a game these days based around 1 mechanic.  It seems like, at least for "hardcore" games (for lack of a better term), more complex = better, similar to how many gamers/developers also think of realistic graphics as better.  Not to say that complex games are bad, but focusing on one or a small number of key mechanics can allow for those to be really perfected, much like the portal-ing in Portal.</description>
		<content:encoded><![CDATA[<p>It does seem to be really rare to see a game these days based around 1 mechanic.  It seems like, at least for &#8220;hardcore&#8221; games (for lack of a better term), more complex = better, similar to how many gamers/developers also think of realistic graphics as better.  Not to say that complex games are bad, but focusing on one or a small number of key mechanics can allow for those to be really perfected, much like the portal-ing in Portal.</p>
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