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	<title>Comments on: The trouble with Twilight Princess</title>
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	<description>Intelligent discussion of video games</description>
	<pubDate>Tue, 06 Jan 2009 01:59:16 +0000</pubDate>
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		<title>By: Dan Bruno</title>
		<link>http://cruiseelroy.net/feeder/?FeederAction=clicked&amp;feed=Comments+on+Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fcruiseelroy.net%2F2008%2F04%2Ftwilight-princess%2F%23comment-699&amp;seed_title=The+trouble+with+Twilight+Princess/comment-page-1/#comment-699</link>
		<dc:creator>Dan Bruno</dc:creator>
		<pubDate>Thu, 17 Jul 2008 03:44:42 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=31#comment-699</guid>
		<description>Frankie: &lt;em&gt;Twilight Princess&lt;/em&gt; certainly takes a different (and, indeed, welcome) direction with tone. To be fair, I thought the game was an improvement in many ways; it's just that for me it didn't move far enough away from its roots. I can't deny that it was a great game, but I was left wanting something more. &lt;a href="http://cruiseelroy.net/2008/07/okami/" rel="nofollow"&gt;&lt;em&gt;Okami&lt;/em&gt;&lt;/a&gt; is doing a good job of filling that gap for now, but like you I'm eagerly awaiting the next Zelda title to see what Nintendo has up its sleeve. Thanks for stopping by the site!</description>
		<content:encoded><![CDATA[<p>Frankie: <em>Twilight Princess</em> certainly takes a different (and, indeed, welcome) direction with tone. To be fair, I thought the game was an improvement in many ways; it&#8217;s just that for me it didn&#8217;t move far enough away from its roots. I can&#8217;t deny that it was a great game, but I was left wanting something more. <a href="http://cruiseelroy.net/2008/07/okami/" rel="nofollow"><em>Okami</em></a> is doing a good job of filling that gap for now, but like you I&#8217;m eagerly awaiting the next Zelda title to see what Nintendo has up its sleeve. Thanks for stopping by the site!</p>
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		<title>By: Frankie Reedy</title>
		<link>http://cruiseelroy.net/feeder/?FeederAction=clicked&amp;feed=Comments+on+Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fcruiseelroy.net%2F2008%2F04%2Ftwilight-princess%2F%23comment-697&amp;seed_title=The+trouble+with+Twilight+Princess/comment-page-1/#comment-697</link>
		<dc:creator>Frankie Reedy</dc:creator>
		<pubDate>Wed, 16 Jul 2008 18:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=31#comment-697</guid>
		<description>Although I can buy what you're saying about Twilight Princess feeling "tacked on" to the success of Ocarina of Time, I have to say that it has an eerie, more adult overtone to the game, which provides for a different experience.  I just started the game a few days ago and was surprised at how dark the matter was within the storyline.  In particular, the cut scene where Link envisions the three dark Links and the girl "raining" from above in a black abyss...very creepy.

Regardless, I'm very excited to see what Nintendo does with the series next.

Cheers.</description>
		<content:encoded><![CDATA[<p>Although I can buy what you&#8217;re saying about Twilight Princess feeling &#8220;tacked on&#8221; to the success of Ocarina of Time, I have to say that it has an eerie, more adult overtone to the game, which provides for a different experience.  I just started the game a few days ago and was surprised at how dark the matter was within the storyline.  In particular, the cut scene where Link envisions the three dark Links and the girl &#8220;raining&#8221; from above in a black abyss&#8230;very creepy.</p>
<p>Regardless, I&#8217;m very excited to see what Nintendo does with the series next.</p>
<p>Cheers.</p>
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		<title>By: Corvus</title>
		<link>http://cruiseelroy.net/feeder/?FeederAction=clicked&amp;feed=Comments+on+Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fcruiseelroy.net%2F2008%2F04%2Ftwilight-princess%2F%23comment-66&amp;seed_title=The+trouble+with+Twilight+Princess/comment-page-1/#comment-66</link>
		<dc:creator>Corvus</dc:creator>
		<pubDate>Fri, 04 Apr 2008 19:21:59 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=31#comment-66</guid>
		<description>&lt;i&gt;It’s more of a vague, generalized dissatisfaction. :)&lt;/i&gt;

I feel that way about all together too many games these days. I thought it was just because I'm getting old.</description>
		<content:encoded><![CDATA[<p><i>It’s more of a vague, generalized dissatisfaction. :)</i></p>
<p>I feel that way about all together too many games these days. I thought it was just because I&#8217;m getting old.</p>
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		<title>By: Dan Bruno</title>
		<link>http://cruiseelroy.net/feeder/?FeederAction=clicked&amp;feed=Comments+on+Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fcruiseelroy.net%2F2008%2F04%2Ftwilight-princess%2F%23comment-59&amp;seed_title=The+trouble+with+Twilight+Princess/comment-page-1/#comment-59</link>
		<dc:creator>Dan Bruno</dc:creator>
		<pubDate>Fri, 04 Apr 2008 02:57:41 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=31#comment-59</guid>
		<description>Michael: I'm cautiously optimistic. I can't shake the ominous feeling I get from that Miyamoto quote...

Corvus: I agree to a point -- characterization is actually one of the elements alluded to in my footnotes that I think &lt;em&gt;Ocarina&lt;/em&gt; did better -- but I'm not as displeased with &lt;em&gt;Twilight Princess&lt;/em&gt; as I probably came off in the essay. It's more of a vague, generalized dissatisfaction. :)

Ben: I'm sure I don't know what you're talking about&lt;a href="http://twitter.com/danbruno/statuses/782496618" rel="nofollow"&gt;!&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Michael: I&#8217;m cautiously optimistic. I can&#8217;t shake the ominous feeling I get from that Miyamoto quote&#8230;</p>
<p>Corvus: I agree to a point &#8212; characterization is actually one of the elements alluded to in my footnotes that I think <em>Ocarina</em> did better &#8212; but I&#8217;m not as displeased with <em>Twilight Princess</em> as I probably came off in the essay. It&#8217;s more of a vague, generalized dissatisfaction. :)</p>
<p>Ben: I&#8217;m sure I don&#8217;t know what you&#8217;re talking about<a href="http://twitter.com/danbruno/statuses/782496618" rel="nofollow">!</a></p>
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		<title>By: Ben Abraham</title>
		<link>http://cruiseelroy.net/feeder/?FeederAction=clicked&amp;feed=Comments+on+Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fcruiseelroy.net%2F2008%2F04%2Ftwilight-princess%2F%23comment-58&amp;seed_title=The+trouble+with+Twilight+Princess/comment-page-1/#comment-58</link>
		<dc:creator>Ben Abraham</dc:creator>
		<pubDate>Fri, 04 Apr 2008 02:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=31#comment-58</guid>
		<description>Kind of like a GIANT CHEESEBURGER... hmm... spooky real life parallels right there....</description>
		<content:encoded><![CDATA[<p>Kind of like a GIANT CHEESEBURGER&#8230; hmm&#8230; spooky real life parallels right there&#8230;.</p>
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		<title>By: Corvus</title>
		<link>http://cruiseelroy.net/feeder/?FeederAction=clicked&amp;feed=Comments+on+Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fcruiseelroy.net%2F2008%2F04%2Ftwilight-princess%2F%23comment-54&amp;seed_title=The+trouble+with+Twilight+Princess/comment-page-1/#comment-54</link>
		<dc:creator>Corvus</dc:creator>
		<pubDate>Thu, 03 Apr 2008 09:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=31#comment-54</guid>
		<description>Well put. Something about TP felt... tacked onto the series. The character design was a bit all over the map and I was struck that a design goal seemed to be, "let's not do the same things wrong with this one that we did with the last couple."

As a result you wind up with a game that tastes pretty good while you're eating it, but doesn't leave you very full afterwards.</description>
		<content:encoded><![CDATA[<p>Well put. Something about TP felt&#8230; tacked onto the series. The character design was a bit all over the map and I was struck that a design goal seemed to be, &#8220;let&#8217;s not do the same things wrong with this one that we did with the last couple.&#8221;</p>
<p>As a result you wind up with a game that tastes pretty good while you&#8217;re eating it, but doesn&#8217;t leave you very full afterwards.</p>
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		<title>By: Michael Abbott</title>
		<link>http://cruiseelroy.net/feeder/?FeederAction=clicked&amp;feed=Comments+on+Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fcruiseelroy.net%2F2008%2F04%2Ftwilight-princess%2F%23comment-53&amp;seed_title=The+trouble+with+Twilight+Princess/comment-page-1/#comment-53</link>
		<dc:creator>Michael Abbott</dc:creator>
		<pubDate>Thu, 03 Apr 2008 04:48:32 +0000</pubDate>
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		<description>I think we're all pretty much together on the need for the next big Zelda game to go in a new direction. You and I want it, and apparently Aonuma and Miyamoto want it too - so who else matters? ;-)

Of course, the biggest barrier may be the Zelda fan base, which can be a pretty resistant bunch (the amount of hate directed at Wind Waker was pretty enormous). But as Nintendo has proved over the years, they often plow right through this when they have an idea they believe in. Remember when they announced the name of the "Wii"? Exactly what I mean.

Thanks for your essay.</description>
		<content:encoded><![CDATA[<p>I think we&#8217;re all pretty much together on the need for the next big Zelda game to go in a new direction. You and I want it, and apparently Aonuma and Miyamoto want it too - so who else matters? ;-)</p>
<p>Of course, the biggest barrier may be the Zelda fan base, which can be a pretty resistant bunch (the amount of hate directed at Wind Waker was pretty enormous). But as Nintendo has proved over the years, they often plow right through this when they have an idea they believe in. Remember when they announced the name of the &#8220;Wii&#8221;? Exactly what I mean.</p>
<p>Thanks for your essay.</p>
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