Nobuo Uematsu extravaganza
Are you a fan of the Cruise Elroy music posts, or of game composer Nobuo Uematsu? Well, I’ve just added a bunch of new pieces to my irregular meter collection! Part two now includes songs from Final Fantasy VII, VIII and IX, as well as a bonus tune from Chrono Trigger.
(If you missed the updates to part one, there are lots of new pieces to see there too — everything from Road Rash 3 to On the Rain-Slick Precipice of Darkness.)
I’m curious, why didn’t you just add these songs to a new post as part of the series?
No particularly good reason — I was just in the middle of working on Uematsu’s pieces and figured it’d be nice to collect them all in one entry. That one’s getting a bit unwieldy now, though, so I’ll start a fresh post when I have more pieces to add.
First-rate stuff as always. I’m such a big fan of your music series, and I greatly appreciate all the time and useful analysis you’ve devoted to it. I’ve always enjoyed Uematsu’s work, but I was never able to put my finger on why he seems to stand out like he does. Taking a close look and listen goes a long way in helping me understand what he’s doing musically, and I appreciate the guidance!
I know I’ve said this before, but what you’re doing is so important, partly because it enhances our appreciation and knowledge of games in their totality, and partly because so few have taken the time to examine game music in this way. Thanks again.
I’m glad you’re enjoying these, Michael. I’m enough of a nut that I’d probably do this stuff anyway, but I have to say that it’s much more rewarding when there’s an audience!
In the future I hope to do more “special requests,” so let me know if there’s a particular soundtrack that you think is worth some analysis. I’ve already had several people ask for more from Ocarina of Time, and I’ll definitely get to that, but surely tons of games could use a little applied music theory, eh? :-)