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	<title>Comments on: Irregular meter in video games, part three</title>
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	<link>http://cruiseelroy.net/2009/05/irregular-meter-3/</link>
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		<title>By: Jaxcheese</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-734</link>
		<dc:creator>Jaxcheese</dc:creator>
		<pubDate>Sun, 21 Aug 2011 00:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-734</guid>
		<description>I have found the most awesome website ever!
Music + video games + irregular meter!? I didn&#039;t think anyone else ever thought about that.

Here&#039;s one I found from Rocket Knight Adventures for Genesis in 5/4 (My favorite time signature!) but with a few extra beats thrown in.

http://www.brawlcustommusic.com/9072</description>
		<content:encoded><![CDATA[<p>I have found the most awesome website ever!<br />
Music + video games + irregular meter!? I didn&#8217;t think anyone else ever thought about that.</p>
<p>Here&#8217;s one I found from Rocket Knight Adventures for Genesis in 5/4 (My favorite time signature!) but with a few extra beats thrown in.</p>
<p><a href="http://www.brawlcustommusic.com/9072" rel="nofollow">http://www.brawlcustommusic.com/9072</a></p>
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		<title>By: Pakken</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-733</link>
		<dc:creator>Pakken</dc:creator>
		<pubDate>Wed, 27 Jul 2011 17:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-733</guid>
		<description>Suikoden Tierkreis has some pretty irregular meter music, most notably Conflict, Collapsed Pagoda (http://www.youtube.com/watch?v=CoLy7KIwAQo), and Believe in Tomorrow (http://www.youtube.com/watch?v=0J7XXyqAA78), as well as others.</description>
		<content:encoded><![CDATA[<p>Suikoden Tierkreis has some pretty irregular meter music, most notably Conflict, Collapsed Pagoda (<a href="http://www.youtube.com/watch?v=CoLy7KIwAQo" rel="nofollow">http://www.youtube.com/watch?v=CoLy7KIwAQo</a>), and Believe in Tomorrow (<a href="http://www.youtube.com/watch?v=0J7XXyqAA78" rel="nofollow">http://www.youtube.com/watch?v=0J7XXyqAA78</a>), as well as others.</p>
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		<title>By: Jangler</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-732</link>
		<dc:creator>Jangler</dc:creator>
		<pubDate>Fri, 22 Jul 2011 04:06:09 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-732</guid>
		<description>Here&#039;s some stuff from Lagrange Point, a NES game that used an expansion chip for FM synthesis:

5/4 and some other phrases with totals of 10 and 12 beats:
http://www.youtube.com/watch?v=8PK_04dJjVc&amp;feature=BFa&amp;list=PL2917FA48A56DB74C&amp;index=18

More 5/4:
http://www.youtube.com/watch?v=dqhK_l4H-Qk&amp;feature=BFa&amp;list=PL2917FA48A56DB74C&amp;index=19

3/4 with odd phrasing with mixed meter interludes that remind me of Gentle Giant:
http://www.youtube.com/watch?v=ZAF6XvwdW_s&amp;feature=BFa&amp;list=PL2917FA48A56DB74C&amp;index=22</description>
		<content:encoded><![CDATA[<p>Here&#8217;s some stuff from Lagrange Point, a NES game that used an expansion chip for FM synthesis:</p>
<p>5/4 and some other phrases with totals of 10 and 12 beats:<br />
<a href="http://www.youtube.com/watch?v=8PK_04dJjVc&#038;feature=BFa&#038;list=PL2917FA48A56DB74C&#038;index=18" rel="nofollow">http://www.youtube.com/watch?v=8PK_04dJjVc&#038;feature=BFa&#038;list=PL2917FA48A56DB74C&#038;index=18</a></p>
<p>More 5/4:<br />
<a href="http://www.youtube.com/watch?v=dqhK_l4H-Qk&#038;feature=BFa&#038;list=PL2917FA48A56DB74C&#038;index=19" rel="nofollow">http://www.youtube.com/watch?v=dqhK_l4H-Qk&#038;feature=BFa&#038;list=PL2917FA48A56DB74C&#038;index=19</a></p>
<p>3/4 with odd phrasing with mixed meter interludes that remind me of Gentle Giant:<br />
<a href="http://www.youtube.com/watch?v=ZAF6XvwdW_s&#038;feature=BFa&#038;list=PL2917FA48A56DB74C&#038;index=22" rel="nofollow">http://www.youtube.com/watch?v=ZAF6XvwdW_s&#038;feature=BFa&#038;list=PL2917FA48A56DB74C&#038;index=22</a></p>
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		<title>By: RushJet1</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-731</link>
		<dc:creator>RushJet1</dc:creator>
		<pubDate>Mon, 28 Mar 2011 16:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-731</guid>
		<description>Super Metroid - Ridley has some 5/4 (someone mentioned this above I think, but the video has been removed).

http://www.youtube.com/watch?v=d69jkLgLw58</description>
		<content:encoded><![CDATA[<p>Super Metroid &#8211; Ridley has some 5/4 (someone mentioned this above I think, but the video has been removed).</p>
<p><a href="http://www.youtube.com/watch?v=d69jkLgLw58" rel="nofollow">http://www.youtube.com/watch?v=d69jkLgLw58</a></p>
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		<title>By: codeman38</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-730</link>
		<dc:creator>codeman38</dc:creator>
		<pubDate>Thu, 24 Feb 2011 03:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-730</guid>
		<description>If you&#039;re ever considering picking this back up... do check out the works of Tim Follin. One of his inspirations was &#039;70s prog-rock, and it totally shows. For just one example, here&#039;s the beach theme from Plok for SNES, which effortlessly drifts between 7/8 and 4/4:
http://www.youtube.com/watch?v=3ODKKILZiYY

Then there&#039;s this tune from Treasure Master for NES, which is all over the place:
http://www.youtube.com/watch?v=Faz-3VoW23U

And not Tim Follin, but check out the theme for the Nippius level from Jazz Jackrabbit, which is also rather interesting (3/4 + 3/4 + 3/4 + 3/4 + 2/4? it&#039;s in units of 14 beats, however it breaks down):
http://www.youtube.com/watch?v=V2jdMqH9j0M</description>
		<content:encoded><![CDATA[<p>If you&#8217;re ever considering picking this back up&#8230; do check out the works of Tim Follin. One of his inspirations was &#8217;70s prog-rock, and it totally shows. For just one example, here&#8217;s the beach theme from Plok for SNES, which effortlessly drifts between 7/8 and 4/4:<br />
<a href="http://www.youtube.com/watch?v=3ODKKILZiYY" rel="nofollow">http://www.youtube.com/watch?v=3ODKKILZiYY</a></p>
<p>Then there&#8217;s this tune from Treasure Master for NES, which is all over the place:<br />
<a href="http://www.youtube.com/watch?v=Faz-3VoW23U" rel="nofollow">http://www.youtube.com/watch?v=Faz-3VoW23U</a></p>
<p>And not Tim Follin, but check out the theme for the Nippius level from Jazz Jackrabbit, which is also rather interesting (3/4 + 3/4 + 3/4 + 3/4 + 2/4? it&#8217;s in units of 14 beats, however it breaks down):<br />
<a href="http://www.youtube.com/watch?v=V2jdMqH9j0M" rel="nofollow">http://www.youtube.com/watch?v=V2jdMqH9j0M</a></p>
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		<title>By: Yomi</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-729</link>
		<dc:creator>Yomi</dc:creator>
		<pubDate>Sat, 12 Feb 2011 07:34:33 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-729</guid>
		<description>The Masked man version of Strong One is even more wacky, since it is missing half a beat from every measure of the 15/8. So that left you with an even stranger 29/16. And yes the piece sounds subtly off balance at the end of every measure, which aids in even more frustrated aborted combos.

http://www.youtube.com/watch?v=DdEF9FlXNno</description>
		<content:encoded><![CDATA[<p>The Masked man version of Strong One is even more wacky, since it is missing half a beat from every measure of the 15/8. So that left you with an even stranger 29/16. And yes the piece sounds subtly off balance at the end of every measure, which aids in even more frustrated aborted combos.</p>
<p><a href="http://www.youtube.com/watch?v=DdEF9FlXNno" rel="nofollow">http://www.youtube.com/watch?v=DdEF9FlXNno</a></p>
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		<title>By: Nate</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-728</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Fri, 11 Feb 2011 17:58:49 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-728</guid>
		<description>I don&#039;t know what you mean by the modal ambiguity of that one melody, it is pretey odbious that it is in the C half-whole diminished scale.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know what you mean by the modal ambiguity of that one melody, it is pretey odbious that it is in the C half-whole diminished scale.</p>
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		<title>By: Crimm</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-727</link>
		<dc:creator>Crimm</dc:creator>
		<pubDate>Wed, 08 Dec 2010 17:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-727</guid>
		<description>It maybe that I&#039;m a percussionist and I&#039;m used to weird things like this, but a few of these don&#039;t seem as &quot;irregular&quot; as you make them out to be.  The GunGriffon Theme that Jakob posted is a simple 4/4 to 3/4 meter that feels like a 7/4.
I guess what I&#039;m really looking for is stuff like these Gannondorf themes from the first post, with the strange 16th note meters.
But if you&#039;re interested in looking at weird meters outside of Video Games and Prog. Rock, there are a few things written solely for percussion instruments that shift meter.  the easiest example that comes to mind is Lynn Glassock&#039;s &#039;Factions&#039; (only recording I could find - http://www.furaffinity.net/view/4898615).  Instead of typing out a long explanation of  how it shifts, I might just leave you to listen to it yourself.
But this whole discussion makes me want to write something in something weird...  maybe 11/16 or 17/16</description>
		<content:encoded><![CDATA[<p>It maybe that I&#8217;m a percussionist and I&#8217;m used to weird things like this, but a few of these don&#8217;t seem as &#8220;irregular&#8221; as you make them out to be.  The GunGriffon Theme that Jakob posted is a simple 4/4 to 3/4 meter that feels like a 7/4.<br />
I guess what I&#8217;m really looking for is stuff like these Gannondorf themes from the first post, with the strange 16th note meters.<br />
But if you&#8217;re interested in looking at weird meters outside of Video Games and Prog. Rock, there are a few things written solely for percussion instruments that shift meter.  the easiest example that comes to mind is Lynn Glassock&#8217;s &#8216;Factions&#8217; (only recording I could find &#8211; <a href="http://www.furaffinity.net/view/4898615" rel="nofollow">http://www.furaffinity.net/view/4898615</a>).  Instead of typing out a long explanation of  how it shifts, I might just leave you to listen to it yourself.<br />
But this whole discussion makes me want to write something in something weird&#8230;  maybe 11/16 or 17/16</p>
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		<title>By: Jakob</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-726</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Wed, 17 Nov 2010 07:20:16 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-726</guid>
		<description>This is a lovely series of articles that you have going here, kudos!

I would like to add a few examples!

Motoaki Takenouchi uses lots of irregular meter, sometimes very noticeable and other times subtle.  

For example, Shining Force 2&#039;s &quot;Battle 2&quot; is mostly 4/4 with some 7/8 in the middle with a little variation.  The odd meter feels very natural in this one.

http://www.youtube.com/watch?v=1d0k4TB2IZM

&quot;Theme of Gungriffon&quot; has more obvious odd meter, but it still feels natural

http://www.youtube.com/watch?v=EABXjc4BoSs

&quot;Second Effort&quot; from Shining Wisdom is also full of odd meter and is one of my favorites.

http://www.youtube.com/watch?v=6Tu462qlWaw&amp;feature=related

Motoi Sakuraba is also a common culprit,

some examples from him-- 

http://www.youtube.com/watch?v=eZ08RZmNkqg&amp;feature=related

http://www.youtube.com/watch?v=jVfkLiLFYHA  (also another glaring Mars quote)</description>
		<content:encoded><![CDATA[<p>This is a lovely series of articles that you have going here, kudos!</p>
<p>I would like to add a few examples!</p>
<p>Motoaki Takenouchi uses lots of irregular meter, sometimes very noticeable and other times subtle.  </p>
<p>For example, Shining Force 2&#8242;s &#8220;Battle 2&#8243; is mostly 4/4 with some 7/8 in the middle with a little variation.  The odd meter feels very natural in this one.</p>
<p><a href="http://www.youtube.com/watch?v=1d0k4TB2IZM" rel="nofollow">http://www.youtube.com/watch?v=1d0k4TB2IZM</a></p>
<p>&#8220;Theme of Gungriffon&#8221; has more obvious odd meter, but it still feels natural</p>
<p><a href="http://www.youtube.com/watch?v=EABXjc4BoSs" rel="nofollow">http://www.youtube.com/watch?v=EABXjc4BoSs</a></p>
<p>&#8220;Second Effort&#8221; from Shining Wisdom is also full of odd meter and is one of my favorites.</p>
<p><a href="http://www.youtube.com/watch?v=6Tu462qlWaw&#038;feature=related" rel="nofollow">http://www.youtube.com/watch?v=6Tu462qlWaw&#038;feature=related</a></p>
<p>Motoi Sakuraba is also a common culprit,</p>
<p>some examples from him&#8211; </p>
<p><a href="http://www.youtube.com/watch?v=eZ08RZmNkqg&#038;feature=related" rel="nofollow">http://www.youtube.com/watch?v=eZ08RZmNkqg&#038;feature=related</a></p>
<p><a href="http://www.youtube.com/watch?v=jVfkLiLFYHA" rel="nofollow">http://www.youtube.com/watch?v=jVfkLiLFYHA</a>  (also another glaring Mars quote)</p>
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		<title>By: Ryan Miller</title>
		<link>http://cruiseelroy.net/2009/05/irregular-meter-3/#comment-725</link>
		<dc:creator>Ryan Miller</dc:creator>
		<pubDate>Sun, 03 Oct 2010 21:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://cruiseelroy.net/?p=630#comment-725</guid>
		<description>Time to add a few more.  The opening to Megaman 10 is in 5/4 for a majority of it, with a few variences into 4/4 and 6/4.  

The Boss Battle from Majora&#039;s Mask is also in 7/4 for a majority of it before switching to 6/4 and finally moving to 4/4 before the loop.  Personally the Boss Battle from Majora&#039;s mask is one of the cooler irregular time signatures I&#039;ve heard in a while, at some point I want to go through and really figure out exactly what&#039;s goin&#039; on in the piece.</description>
		<content:encoded><![CDATA[<p>Time to add a few more.  The opening to Megaman 10 is in 5/4 for a majority of it, with a few variences into 4/4 and 6/4.  </p>
<p>The Boss Battle from Majora&#8217;s Mask is also in 7/4 for a majority of it before switching to 6/4 and finally moving to 4/4 before the loop.  Personally the Boss Battle from Majora&#8217;s mask is one of the cooler irregular time signatures I&#8217;ve heard in a while, at some point I want to go through and really figure out exactly what&#8217;s goin&#8217; on in the piece.</p>
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