Posts Tagged “zelda”
[Part one | Part two | Part three | Part four | Part five | Part six] This post, the last in the current series, comes in two parts. First, some trends I’ve found while analyzing the twelve ocarina songs, along with a few miscellaneous observations that didn’t fit in anywhere else: Seven of the (…)
[Part one | Part two | Part three | Part four | Part five | Part six] All right, back into the fray! It’s time to finish off the analysis of the twelve ocarina songs. We’re down to the last six. As fans of the game will remember, adult Link learns six “warp songs” from (…)
[Part one | Part two | Part three | Part four | Part five | Part six] This post continues analyzing the songs in Ocarina of Time and theorizing about Koji Kondo’s intentions with them. Before reading, I encourage you to check out the comments on my last post. Hopefully the discussion between Ben Abraham (…)
[Part one | Part two | Part three | Part four | Part five | Part six] Koji Kondo on his experience writing the music for Ocarina of Time: I had to create all of those memorable tunes with only five tones of the classic do-re-mi scale. Specifically: re, fa, la, and ti (and the (…)
By any objective standard Twilight Princess seems head and shoulders above Ocarina of Time. The dungeon design has improved, the battles require more strategy, the world is bigger, the plot is deeper…I could go on, but I suspect many of you have played or read about it by now. Suffice it to say that Twilight (…)
The first link in yesterday’s big post went to a press release, “Super Smash Bros. Brawl Smashes Nintendo Sales Records.” Toward the bottom, Nintendo talked about their future plans: Mario Kart Wii launches April 27 with the Wii Wheel™, which lets players drive their speedy karts with the intuitive feel of a wireless steering wheel. (…)